Double Loop Games

We're a new mobile studio dedicated to making delightful, relaxing experiences for the biggest audience in games: people who don't think of themselves as gamers.

Join our Journey

Who we are

We're a veteran, female-led mobile team from Kongregate, WB, Zynga, and Blizzard.

News

Games

We believe that the best games are made with love, enthusiasm, and respect for the audience. And the best games, properly supported, are enduring hobbies that connect us to each other.

We are working on a mobile-first title with a planned 2021 launch date. Check back for more information and announcements in the coming months.

Jobs

To make games with longevity, you need teams that are sustainable. We're building an environment that's transparent, respectful, and family-friendly. Our founders are in San Francisco, but we'll hire anywhere with reasonable time zone overlap. Diverse candidates encouraged. Kindness expected.

Current Openings

While we only have a few open positions now we will be hiring engineers, artists, designers, writers, and data scientists later in the year. If you're interested please email jobs@doubleloopgames.com with your resume and we will contact you as we open an appropriate position.

Contract Puzzle Level Designer

Double Loop Games is looking for a Contract Puzzle Level Designer to help create levels for a new, original mobile game.

Who we are

We are a venture-backed mobile game start-up led by two female industry veterans focused on making delightful, relaxing experiences for the biggest audience in games: people who don’t think of themselves as gamers.

We're building an environment that's transparent, respectful, and family-friendly. Our current team is in California, but we're happy to work with people remotely anywhere in the Americas. Diverse candidates encouraged. Kindness expected.

Who do we want

Double Loop Games is looking for an experienced mobile games Puzzle Level Designer to help create puzzle levels for our new, original game. The ideal candidate has a wealth of experience creating, testing, tuning and balancing F2P puzzle levels in one of the following genres: Match-3, Blast, Merge, or possibly Bubble Shooter. They should showcase a track record of high quality work and enthusiasm for their craft.

Huge plusses include:
  • A love of relaxing, delightful gameplay, and beautiful worlds filled with both outdoor spaces and intimate village life.
  • A strong desire to step outside of your comfort zone and learn new things.
Responsibilities
  • Use our custom tool to create a limited campaign of high-quality, fun, well-tuned puzzle levels using and combining our mechanics in fresh ways.
  • Spearhead internal puzzle level playtesting and incorporate feedback to tune levels before they are launched.
  • Showcase excellent communication, asset planning, and task costing
  • Ability to integrate and finalize work in-engine
Qualifications
  • 2+ years industry experience
  • Portfolio showcasing F2P mobile puzzles you have designed and launched
  • Ability to iterate quickly
  • Experience with source control
  • Experience creating puzzles in a game engine
  • Experience with using playtest feedback and live player data to re-tune puzzles
  • Ability to communicate in English, both verbally and written
  • Conscientious and self-motivated
The following are a plus, but not necessary
  • Experience with Unity
  • Experience with Github
What are we offering?
  • Full-time contract role, part-time also considered
  • Interesting, highly original work in a small, supportive and well-funded start-up led by two female industry veterans
  • Flexible working arrangements. Work from home wherever you may be as long as you have a reasonable number of overlapping hours with the pacific time zone (+/- 3 hours for this role) and fast, reliable internet connection

Please send your full resume, references, and anything else you think we should see to jobs@doubleloopgames.com. Candidates should also be prepared for a design test, if necessary.